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I already have more than 20 hours into this game and none of those hours have felt tiresome or frustrating, in the bad sense of the word, because you are obviously going to get frustrated in this game one way or another like you would in every other soulsborne title, but that is expected and I am already at a point that when I happen to loss 50K souls or more I stop, reflect on what just happened and more than 90% of the time I come to the conclusion it was my fault and I will learn from my mistake. I'm not saying this game doesn't have bullshit levels like every other souls title, because it does, like those freaking flying manta rays or every invisible hole in Tower of Latria for you to fall to your death, but isn't that what we love and hate about these games?
Boss-wise this game so far has shown me a little bit of everything. Good bosses, crappy ones, memorable and disappointing (yes, you Dragon God), however, they do all have in common a really good intro cutscene, which I love because it does add more to the immersion and increases the stakes because now you know you are in presence of a Demon whose soul you can collect to continue upgrading your weapons and attributes.
This game already feels shorter than Dark Souls and I truly miss how in that game the world was so amazingly inter-connected because here you can easily teleport to every level through the main hub "Nexus", which definitely is quality of life but also a bit of level design laziness lol.
Quick shout-out to my friends at @keynutrients that they were kind enough to send me a sample of their electrolyte replenishment drink. So far this one and the peach mango are my favorites! Healthy and tasty! Go check them out.
I think I should probably end this game soon and the next title in line will be Dark Souls II (wish me luck with that one). How many hours did you take to finish Demon's Souls? Let me know in the comment section below.
And as always... No matter what, never stop #gaming
By @therenzog
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